Server Connection
Enter the Sendspin server URL
Now Playing
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Server Controls
-
Local Controls
80%
Sync: fastest group sync; may use playback-rate
changes, so you might hear pitch shifts right after start.
Quality: no playback-rate changes; uses sample fixes and tighter resyncs, so expect fewer shifts but occasional jumps while clocks converge. Not recommended for bad networks.
Quality (Local): prioritize smooth local playback; avoids rate changes and only resyncs as a last resort, so it may drift vs. other devices.
Quality: no playback-rate changes; uses sample fixes and tighter resyncs, so expect fewer shifts but occasional jumps while clocks converge. Not recommended for bad networks.
Quality (Local): prioritize smooth local playback; avoids rate changes and only resyncs as a last resort, so it may drift vs. other devices.
Player Status
Connection
Disconnected
Playback
Stopped
Sync State
-
Format
-
Sync Information
Clock Drift
-
Sync Error
-
Output Latency
-
Resync Count
-
Correction Mode
-
Correction Method
-
Clock Precision
-
Playback Rate
-
Samples Adjusted
-
Time Sync
-
Time Offset
-
Time Error
-